Welcome to guild battles and new zones on the land of Auroria in ArcheAge
The “Conquest for Auroria” is beginning today with a hefty patch filled with goodies. Have a look at what you can get:
Guilds will be able to compete over zones via epic castle battles; the winner getting free rein over the housing in that zone. There’s also a new dungeon, Serpentis, that’s designed for ten players.Crafting also sees some additions, the biggest being the Farm Wagon which can seriously boost your trade-running efficiency by holding up to four trade packs.
The continent of Auroria was especially created for players at level cap. Everyone will be able to have a fair chance at grabbing land, capturing castles and then defending their zones, which is quite different from the launch.
Join a guild, fight and claim your land.
You will have much bigger chance to have your own land in Auroria. There’ll be six new zones in total, and four of them will be available for guilds to claim, build and fight over. Those who are successful at claiming a zone - which is no easy task - will govern any and all houses built within the walls of their guild castles. They can impose things such as taxes, and even chose to destroy any house that’s erected within their influence.
Explore the new dungeon and get powerful items.
A new dungeon will also be made available, this time requiring ten players to complete over the usual five. It’s got powerful items for those who can brave its depth, but its also the toughest dungeon around, so be prepared.
Want more archeage gold? Try the new quests.
New quests are also in abundance on Auroria, providing a great way to earn more gold, and also level up new classes when you’re at max level. You can also build two new vehicles: the Farm Wagon and Steamfish Submarine. The former helps by having the capacity to hold up to four trade packs at a time, allowing you to make more money by doing trade-runs. The latter is more for deep-sea exploration.